Have you been in Ard'Khasia desert?

A desert sorrounded by sea waves.

Happy friday, dice-roller!

This is my last newsletter in this imagination series.

Today I’ll reveal what the unique gift may be.

But before that, I have to ask you something.

Have you ever created a universe of your ownn?

Welcome to Ard’Khasia

I know some of you have this at home.

I’m a bit shy about sharing my universe.

I have not developed it too much. It’s still inside the egg.

But it’s my egg, and I’ll caress it until it hatches.

Above sea waves and sand dunes, the City of Khaeria floats. There, nobles and sages search for new ways to exploit safritite: The levitating ore. But lately, with each shipment that arrives from the port of Dirnat, a new rumour is taking hold: “The city will fall”. In the mining region supplies are running out, and the safritite extraction is dwindling day after day. Are the nobles flying too high to realize?

That’s the premise of my world.

I guess it’s a mixture of stuff I find interesting or that I have lived:

Ores are beautifully-shining stones. Much like dice! They give this magical touch to any room.

Flying palaces are impressive architectural feats that speak of what humans are capable of.

However, I cannot ignore conflicts like labour exploitation (which, unforitunately, I have lived through) or the desconnection from reality that upper classes experience. These are topics I’m always thinking about.

Creating a setting

I love finding all paintings of mine. I hope one day I can publish something about Ard’Khasia.

The truth is that I don’t have any big advice about worldbuilding (you know, the discipline of creating fiction worlds).

However, there’s one that is palpable on the previous section, and it’s the one I always have present when I create something: “Be honest. Be true to yourself”.

It’s a classic, but it’s true.

While writing the previous section I was wondering if I should mention labour exploitation at all.

I’d like for this newsletter to be this cozy, safe space and that’s not a very comfortable topic. However, it’s very important to me, and it would make no sense to tell you about my universe if I can’t do it with honesty.

This universe was created mainly for myself. And I love when my firends enjoy it, but I don’t want to dilute my essence to get external validation.

It looks like a good motivator, but it runs out quick.

The same applies to my store creations. I’d never offer you something I don’t think it’s both useful and valuable. I’d never create something I’d never want myself.

A thousand heads are better than one

If there’s something I have learned about the creative process is that you can be so immersed in your own thoughts that it’s hard to snap out of it.

Playing with my friends in Ard’Khasia allowed me to observe new perspectives and develop the best parts of my worldbuildng.

Similarly, the thousand plans I have for Irene’s Grimoire may prevent me from discovering new, more useful and fantastical ideas.

What are you missing during your TTRPG games that would make the table feel like an authentic fantasy story?

Dice with magical lights, books that transform into battle maps, DM screens with magnetic trackers…

These are some of the ideas I’ve received. Wht’s brewing inside your mind?

Answer this email with your response and you may gain a physical reward.

Which one?

Our Zero Edition Camapign Journal.

I’m super proud of that golden shine.

A limited first edition with only five copies.

Right now, it cannot be purchased.

But you may get one.

Signed.

With a hand-made, exclusive drawing made by myself. Something no other journal will have in the entire world.

For you. For real.

Remember: Answer this email woth your response to “What are you missing during your TTRPG games that would make the table feel like an authentic fantasy story?”

The most original response will get the jounal.

Today at 23:59 the deadline ends.

Next week I’ll tell you who won and their idea.

Take a look at two pages of the character sheet.

Bountiful quests and successful rolls!

🦉 Irene the Wizard

🦃 Saúl the Bard